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The Remoties: Wilds

A free online action RPG from The Remoties

Hack and slash through 20 regions with heroes from all over. Choose a calling, found a guild, hold a city and defend it at the siege. Real-time combat, loot in six rarities and world bosses every three hours, in your browser or on Windows.

Download for WindowsFree · v1.0.10 · 101 MB

Windows 10 or 11, 64-bit. Same account and hero as in the browser.

Free Remoties account · in your browser or on the Windows app

  • Grukk the Goblin Lordin …
  • 20regions
  • 28classes
  • 21zone bosses
  • 77unique items
  • 127quests
  • 80levels + 600 Paragon

In motion

Watch it play.

Captured straight from the game running in a browser: camps and cities, the Gloaming's horde and two world bosses. Nothing pre-rendered.

Callings

Four callings. Twenty-eight ways to fight.

Everyone starts as a Wayfarer. At level 20 Grandmaster Corvin in Highmarch offers your First Calling; at 40 it forks, at 60 High Archon Elsbeth in Stormcrown makes you a master, and at 80 you Awaken. Each step adds permanent bonuses, new skills and gear only your calling can wear.

  1. 20First CallingGrandmaster Corvin Ashe
  2. 40Second CallingGrandmaster Corvin Ashe
  3. 60Third CallingHigh Archon Elsbeth Rhyne
  4. 80AwakeningHigh Archon Elsbeth Rhyne
  • A Warrior in class gear

    Melee · Tough

    Warrior

    Steel and stamina. Charges into the thick of a fight and shrugs off what would fell anyone else.

    +10% Life, +10% Armor, +10% Physical Damage

    Becomes

    • GladiatorDuelistWarbringer
    • PaladinTemplarLightbringer

    Class gear

    • Claymore
    • Great Helm
    • Warlord Plate
  • A Rogue in class gear

    Agile · Critical strikes

    Rogue

    Quick hands and sharp blades. Strikes from the shadows, poisons what it can't kill outright and never stands still.

    +4% Critical Chance, +10% Attack Speed, +5% Movement Speed

    Becomes

    • AssassinNightbladeShadow Lord
    • RangerSharpshooterWindrunner

    Class gear

    • Twin Daggers
    • Stiletto
    • Shadow Leathers
  • A Wizard in class gear

    Ranged spells

    Wizard

    Bends fire, frost and lightning to their will, and burns down whole packs before they close the distance.

    +15% Spell Damage, +40 Mana, +2 Mana per Second

    Becomes

    • PyromancerArchmageFlamecaller
    • CryomancerFrost SageFrost Sovereign

    Class gear

    • Magister's Staff
    • Magus Hat
    • Magister's Robe
  • A Summoner in class gear

    Pets · Curses

    Summoner

    Never fights alone. Calls spirits and beasts to hunt at their side, and curses whatever they hunt.

    +6% Life, +8% Spell Damage, +20 Mana, +2 Mana per Second

    Becomes

    • NecromancerSoultakerLich Lord
    • ElementalistElemental MasterPrimal Avatar

    Class gear

    • Spirit Totem
    • Antler Hood
    • Spiritbinder Robe

68 class skills across the tree, from Charge and Shadow Strike to Earthshatter and Lich Form. 12 pieces of class-only gear drop only for heroes of their calling: Claymore, Twin Daggers, Stiletto, Magister's Staff and more.

Guilds

Found a guild. Hold a city. Keep it.

Band together under a name, a tag and a banner, level the guild up as a team, buy buffs every member carries, and fight scheduled sieges for Highmarch and Stormcrown.

Founding

Level 40 and 500,000 gold, registered with Captain Brenna Vael in Highmarch or Lord Marshal Aurek Vane in Stormcrown. Up to 60 members at the top.

Ranks and banners

Leader, officers, veterans, members and recruits. Pick a preset banner or upload your own picture from guild level 3; your tag rides over every member's head.

10 guild levels

Donations to the treasury and a 5% share of every member's experience level the guild up. Each level earns 3 points for the buff tree.

Guild chat

Type /g or switch the chat box to the Guild channel. Invitations, promotions and donations show up there too.

The guild buff tree

15 blessings in three branches. Officers spend the points; every member carries the result for as long as they belong to the guild.

Might

Every member hits harder.

  1. Honed Blades
  2. Battle Lore
  3. Killing Edge
  4. Cruel Strikes
  5. Warband's Fury
Bulwark

Every member stands longer.

  1. Iron Ranks
  2. Hearty Stock
  3. Warded Banners
  4. Field Surgeons
  5. Shieldwall
Fortune

Every member finds more, learns faster and travels lighter.

  1. Shared Coffers
  2. Treasure Sense
  3. Swift March
  4. Quick Study
  5. King's Ransom

3 points per guild level, 30 at the top: never enough for the whole tree, so every guild chooses.

Holding a city

The holder's banners fly at the gates, its members carry the city's Valor, and officers buy defences from the treasury.

  • Valor of Highmarch: +4% more Physical Damage, +4% more Spell Damage, +10% Gold Find
  • Valor of Stormcrown: +6% more Physical Damage, +6% more Spell Damage, +10% Magic Find
  • Watch Towers
  • Watch Guards
  • Gates and Standard
  • Walls and Ramparts
  • Patrols
  • Valor

Guild sieges

A level 5 guild declares a siege at least 24 hours ahead, for 19:00, 19:30, 20:00, 20:30 Athens time. Up to 3 guilds can besiege together. Break the standard within 25 minutes and the city is yours; hold it and it stays. A 48-hour truce follows either way.

The realm today

Who holds the cities

Straight from the game server, refreshed every minute.

Reading the banners…

A living world

Something is always happening.

Set your clock by it: the world keeps turning whether you're there or not.

World bosses

2 warlords rise every 3 hours, Athens time, and grow tougher with every hero who joins. Everyone who lands a blow shares the loot.

  • Grukk the Goblin LordWarlord of the Wilds · level 18 · Goblin WarcampRises every 3 hours (Athens time)
  • Korvath the Dune ColossusTyrant of the Bonewind · level 50 · The Bleached ExpanseRises every 3 hours (Athens time)

Horde sieges

Three times a day a horde marches on Highmarch or Stormcrown. Hold the gates with the watch, or watch the banners fall.

Windows: 11:00–13:00 · 17:00–19:00 · 21:00–23:00 (Athens)

Day, night and weather

A full day passes every 24 minutes. Night brings +15% XP and +20% magic find; rain, fog and storms roll through each region on their own schedule.

Server events

8 realm-wide events on a rolling calendar, announced to everyone online.

  • Wisdom of the Ancients+50% experience from every monster.
  • Fortune's Favour+20% item drop rate and +25% Magic Find.
  • Gold Rush+50% Gold Find from monsters, goblins and chests.
  • Paragon Tide+100% Paragon experience for heroes at the level cap.
  • Hunter's MoonBoss gear drops twice as often, and +25% experience.
  • Goblin InvasionTreasure goblins burst out near heroes in the wilds every few minutes.
  • Day of AbsolutionOutlaws win their karma back three times as fast.
  • Blood MoonBounties on outlaws are doubled, and +20% experience.

Loot and enchanting

Gear worth the walk back to town.

Six rarities, 77 unique items that change how your skills work, boss gear that drops only from the boss it belongs to, and class gear only your calling can wear.

  1. Common
  2. Magic
  3. Rare
  4. Legendary
  5. Boss
  6. Mythical

Push your gear to +25.

Enchant scrolls drop all over the Wilds. Each success adds damage or armor and strengthens the item's bonuses, and from +4 your gear starts to glow, brighter with every step.

Up to +3 a scroll never fails. Past that, every step is a gamble.

  • Scroll

    A failure shatters the item.

  • Blessed Scroll

    A failure drops the item back to +0, but you keep it.

  • Ancient Scroll

    A failure only costs the scroll.

Glow by level

  1. +0
  2. +4
  3. +7
  4. +10
  5. +13
  6. +16
  7. +20
  8. +25

20 regions

From the Whispering Glade to the edge of the map.

Each region has its own monsters, a den packed with elites and a boss waiting in its lair.

  1. Levels 1–5

    Whispering Glade

    Lair boss: Old Gnarlroot Heart of the Glade

  2. Levels 4–9

    Mossmire Marsh

    Lair boss: Queen Bogmaw Mother of the Mire

  3. Levels 7–12

    Heartwood Vale

    Lair boss: The Thornmother Weaver of Briars

  4. Levels 10–15

    Briarwood Thicket

    Lair boss: Fenrik the Pale Alpha of Briarwood

  5. Levels 14–19

    Sunken Ruins

    Lair boss: The Sunken Warden Keeper of the Vault

  6. Levels 15–25

    Witchwood Coven

  7. Levels 18–23

    Frostpine Peaks

    Lair boss: Rimefang Terror of the Peaks

  8. Levels 22–27

    Ashen Hollow

    Lair boss: Cindermaw The Caldera Wakes

  9. Levels 26–32

    The Hollow Rift

    Lair boss: The Hollow King Lord of the Rift

  10. Levels 31–37

    Hollowbell Monastery

    Lair boss: Abbot Morvane Voice of the Hollow Bell

  11. Levels 40–45

    Blightmire Depths

    Lair boss: Gutmaw the Bloated Lord of the Blightmire

  12. Levels 45–50

    Bonewind Barrens

    Lair boss: Ossuar The Bone King

  13. Levels 50–55

    Stormspire Heights

    Lair boss: Valkhar the Stormcaller Voice of the Thunderhead

  14. Levels 55–60

    The Ember Throne

    Lair boss: Pyrrhax The Ember Wyrm

  15. Levels 60–80

    Magic Forest

    Lair boss: Valther Spirit of the Forest

  16. Levels 80–80

    The Gloaming

    Lair boss: Vesperine Queen of the Gloaming

  17. Levels 80–80

    Giantfall

    Lair boss: Hrothmar the Elder Giant Keeper of the Titan Annals

  18. Levels 80–80

    The Riftscar

    Lair boss: Ozrak the Devourer Maw of the Riftscar

  19. Levels 80–80

    The Rimerift

    Lair boss: Hjalmira the Rime Queen Queen of the Frost Giants

  20. Levels 80–80

    The Black Rift

Your account

Built for coming back.

And more

The rest of the road.

  • Day, night and weather

    A full day passes every 24 minutes. Night brings +15% XP and +20% magic find.

  • Taverns and campfires

    5 taverns where nothing can hurt you and your flasks refill, and campfires along the trails that slowly heal you.

  • Treasure goblins

    Rare goblins carry hoards of loot and run the moment they see you. Catch one before it portals away.

  • Level 80, then Paragon

    Climb to level 80, then keep growing through 600 Paragon levels of permanent bonuses.

  • PvP and karma

    From level 15, heroes can fight each other outside towns and the starting regions. Attack the innocent and your karma (and your name) shows it.

  • 127 quests

    Hunts, rescues and multi-step questlines that pay in gold, enchant scrolls and passive powers.

  • Pets at your side

    Companions like the Farm-Dog follow you around, fetch gold and lend you a small bonus.

  • A wiki inside the game

    Press J to look up any region, monster, boss, unique item or skill. It's built from the game itself, so it's never out of date.

How it plays

Mouse and keyboard, or just your thumbs.

Desktop

  • Left click to move, attack and pick up loot
  • Right click and 1–6 for skills, R and E for weapon skills
  • Space to roll, Q and X for flasks, T for a portal home
  • H rides your mount, J opens the in-game wiki

Phone

  • Drag the left side of the screen to move
  • Hold the big button to fight; skills aim for you
  • The gold button loots, talks to people and travels

Questions

Is The Wilds free?

Yes. It's free to play with a free Remoties account, and nothing in the game is for sale. Remoties Premium adds conveniences like portable storage and optional auto-salvage settings for Common, Magic, Rare and Legendary loot.

Do I need to download anything?

No. It runs in modern browsers on desktop and mobile; a recent device with hardware acceleration turned on works best. On Windows you can also install the free desktop app: the same game and the same account, in its own full-screen window.

Why do I need an account?

Your hero lives on our servers. Level, gear, gold and waypoints are saved to your Remoties account, so you can pick up where you left off on another device.

When does the world boss appear?

Grukk the Goblin Lord rises every 3 hours, Athens time, at the Goblin Warcamp and stays for 30 minutes, or until the realm brings him down.

Which languages does the game support?

The game itself is in English for now. This page is also available in Greek and Spanish.

Is there a guide to the game?

Yes, inside the game. Press J (or open the menu on a phone) for the Wilds Wiki: every region, monster, boss, unique item and skill, built from the game's own data so it's always up to date.

What are the classes?

Four callings at level 20: Warrior, Rogue, Wizard and Summoner. Each forks at level 40, becomes a master at 60 and Awakens at 80: 28 classes in all, each with its own skills, bonuses and class-only gear.

How do guilds work?

A hero of level 40 founds a guild for 500,000 gold at the captain of Highmarch or Stormcrown. Members level it up together, officers spend its points on buffs every member carries, and from guild level 5 it can declare sieges to take a city.

When are the sieges?

Horde sieges hit a city three times a day, in the 11:00–13:00, 17:00–19:00, 21:00–23:00 windows (Athens time). Guild sieges are declared a day ahead for 19:00, 19:30, 20:00, 20:30, and the battle lasts 25 minutes.

Can I play on my phone?

Yes. The same game runs in a phone browser with touch controls: drag to move, hold to fight, tap to loot and talk.

The gates are open.

Make a hero in a minute and step into the Whispering Glade.

Play free
Download for WindowsFree · v1.0.10 · 101 MB

Windows 10 or 11, 64-bit. Same account and hero as in the browser.

Looking for a place to work instead? Browse cafés and coworking spaces

Credits and licences

The Wilds is made by The Remoties in Athens, with work by these creators.

Attribution

Models from Polyfork

Used under the Polyfork licence, which asks for no attribution. polyfork.dev/licensing

Medieval Village Kit · Medieval Village Kit motion clips · Basalt Field Wall Run · Campfire · Cemetery Wall Run · Alpine Hay Barn · Wall Torch Bracket · Village Gatehouse · Wooden Palisade · Family Mausoleum · Weeping Stone Angel · Farm Dog · Katana In Scabbard · Yumi Bow And Quiver · Samurai Naginata · Samurai Warrior · Hooded Cultist · Kid Witch · Wolf · Wraith Miniature · Green Dragon Miniature · Crocodile

Fonts and libraries

Sources still being confirmed (39)

We're confirming where these came from and under which terms.

3D models

  • Bone Shield - SketchfabWeeklyChallengeBone Shield of the Lich (mythical off-hand)Licence under review
  • Lion (GLB)Furious Lion (Magic Forest)
  • Wolf (GLB)The wolves' Idle, Walk and Run clips (the model itself is built from the Wolf module)
  • Stag beetle (GLB)Jungle Beetle (Magic Forest)

Music

  • Adventure BeginsTitle theme on the sign-in and loading screens
  • Emberfall Camp themeEmberfall Camp
  • Whispering Glade themeWhispering Glade (plays once on arrival)
  • Heartwood Vale themeHeartwood Vale
  • Enter the MonasteryHollowbell Monastery
  • Forest soundtrackMagic Forest
  • High MarchHighmarch
  • Witchwood CovenBriarwood Thicket
  • The CovenThe Witchwood Coven enclave
  • Stormspire CityStormcrown, the citadel on Stormspire Heights
  • Life Is Good (Stoic)The Hermit's Crag, out to 80 yards around Oren's hut

Sound effects

  • Heavy Rain and ThunderRain ambience
  • Campfire crackleCampfires and tavern hearths
  • CleaveCleave hits
  • Air hitCleave misses
  • Gold dropGold dropping
  • Pick upPicking up loot
  • DashShadowstep
  • Chest openOpening chests
  • Small monster attackSmall monsters attacking
  • Large monster attackBrutes, golems and bosses attacking
  • Bear roarBeasts attacking
  • Mossback attackMossbacks attacking
  • Spider attackLeeches, toads and beetles attacking
  • Wolf growlWolves attacking
  • Witch growlThorn witches, bog hags and Brimwood hags attacking
  • Slash hitBlade blows landing (edged weapons and blade skills)
  • Man talking 1Townsmen speaking (one of three, at random)
  • Man talking 2Townsmen speaking (one of three, at random)
  • Man talking 3Townsmen speaking (one of three, at random)

Images

  • The Wilds logoLogo in the game's top bar
  • The Remoties Wild coverThe Wilds' card in the games library
  • The Wilds key artLoading-screen backdrop and the home page's game gate
  • The Wilds landing artHero image on the Wilds landing page
  • The Wilds share imageSocial preview (og:image) of the landing page